(reported by Lloyd_Garcia)1.3 - Stone Miners no longer should be named as Xerxes. (reported by Lloyd_Garcia)1.3 - Fixed Single Pole Flag's name in editor. (reported by Ariota)1.3 - Ruins 2 appear correctly if owned by gaia.
(not the best one, but no more holes on it)1.3 - Lion while walking is no longer invisible.1.3 - Lion and Alligator behave like wolf in aoe2 (still gives food, but needed some extra trick from SvsW2)1.3 - Special Ai villagers gets civ bonuses too1.3 - Jungle trees have correct density. (reported by Lloyd_Garcia & Poxo)1.3 - Wall graphics has been updated. (reported by Ariota)1.3 - Several Campaign map has been fixed. (no range changed)1.3 - Slinger no longer gets +1 unintended damage from Alchemy technology.1.3 - Logistic no longer should mess up the Slinger's upgrades.1.3 - Jihad shows correctly the extra damage for female villagers. (counted and reported by Ariota)1.3 - Lot of units got a new LoS or Search radius to be equal. (reported by Ariota)1.3 - Most of % bonuses/changers are reviewed and should do correct values. (reported by Lloyd_Garcia & Ariota)1.3 - Academy hotkey by default is S (blacksmith) and fixed the "CTRL go to" command.
(huge thanks to CheeseOnToast_FE)1.3 - New features:1.3 - Aoe1-like interface skin!1.3 - New wonders! (thanks to Jan dc and Tzontlimixtli)1.3 - Two new units: Elite Slinger and Heavy Camel Rider! (thanks to todler)1.3 - Trade cart replaced by Caravan (thanks to todler)1.3 - Added aoe1 Taunts.1.3 - Hun civilization renamed to Scythian (most of the civ-tree is same)1.3 - Korean civilization replaced by Mauryan (full rework, thanks for the idea to UsacDynastic)1.3 - General fixes:1.3 - Fisherman drops food to Granary instead Storage pit to prevent a bug.
Version log Current version 1.3.1:1.3.1 - Ai villagers no longer should get stucked while want to build.